/** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CharacterMetadata * @format * */ 'use strict'; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _require = require('immutable'), Map = _require.Map, OrderedSet = _require.OrderedSet, Record = _require.Record; // Immutable.map is typed such that the value for every key in the map // must be the same type var EMPTY_SET = OrderedSet(); var defaultRecord = { style: EMPTY_SET, entity: null }; var CharacterMetadataRecord = Record(defaultRecord); var CharacterMetadata = function (_CharacterMetadataRec) { _inherits(CharacterMetadata, _CharacterMetadataRec); function CharacterMetadata() { _classCallCheck(this, CharacterMetadata); return _possibleConstructorReturn(this, _CharacterMetadataRec.apply(this, arguments)); } CharacterMetadata.prototype.getStyle = function getStyle() { return this.get('style'); }; CharacterMetadata.prototype.getEntity = function getEntity() { return this.get('entity'); }; CharacterMetadata.prototype.hasStyle = function hasStyle(style) { return this.getStyle().includes(style); }; CharacterMetadata.applyStyle = function applyStyle(record, style) { var withStyle = record.set('style', record.getStyle().add(style)); return CharacterMetadata.create(withStyle); }; CharacterMetadata.removeStyle = function removeStyle(record, style) { var withoutStyle = record.set('style', record.getStyle().remove(style)); return CharacterMetadata.create(withoutStyle); }; CharacterMetadata.applyEntity = function applyEntity(record, entityKey) { var withEntity = record.getEntity() === entityKey ? record : record.set('entity', entityKey); return CharacterMetadata.create(withEntity); }; /** * Use this function instead of the `CharacterMetadata` constructor. * Since most content generally uses only a very small number of * style/entity permutations, we can reuse these objects as often as * possible. */ CharacterMetadata.create = function create(config) { if (!config) { return EMPTY; } var defaultConfig = { style: EMPTY_SET, entity: null }; // Fill in unspecified properties, if necessary. var configMap = Map(defaultConfig).merge(config); var existing = pool.get(configMap); if (existing) { return existing; } var newCharacter = new CharacterMetadata(configMap); pool = pool.set(configMap, newCharacter); return newCharacter; }; return CharacterMetadata; }(CharacterMetadataRecord); var EMPTY = new CharacterMetadata(); var pool = Map([[Map(defaultRecord), EMPTY]]); CharacterMetadata.EMPTY = EMPTY; module.exports = CharacterMetadata;