import * as React from 'react'; import PropTypes from 'prop-types'; import { DataNode, IconType, Key, NodeElement, Entity } from './interface'; import { TreeNodeProps } from './TreeNode'; interface CheckInfo { event: 'check'; node: NodeElement; checked: boolean; nativeEvent: MouseEvent; checkedNodes: NodeElement[]; checkedNodesPositions?: { node: NodeElement; pos: string; }[]; halfCheckedKeys?: Key[]; } export interface TreeProps { prefixCls: string; className?: string; style?: React.CSSProperties; tabIndex?: number; children?: React.ReactNode; treeData?: DataNode[]; showLine?: boolean; showIcon?: boolean; icon?: IconType; focusable?: boolean; selectable?: boolean; disabled?: boolean; multiple?: boolean; checkable?: boolean | React.ReactNode; checkStrictly?: boolean; draggable?: boolean; defaultExpandParent?: boolean; autoExpandParent?: boolean; defaultExpandAll?: boolean; defaultExpandedKeys?: Key[]; expandedKeys?: Key[]; defaultCheckedKeys?: Key[]; checkedKeys: (Key)[] | { checked: (Key)[]; halfChecked: Key[]; }; defaultSelectedKeys: Key[]; selectedKeys: Key[]; onClick: (e: React.MouseEvent, treeNode: DataNode) => void; onDoubleClick: (e: React.MouseEvent, treeNode: DataNode) => void; onExpand: (expandedKeys: Key[], info: { node: NodeElement; expanded: boolean; nativeEvent: MouseEvent; }) => void; onCheck: (checked: { checked: Key[]; halfChecked: Key[]; } | Key[], info: CheckInfo) => void; onSelect: (selectedKeys: Key[], info: { event: 'select'; selected: boolean; node: NodeElement; selectedNodes: NodeElement[]; nativeEvent: MouseEvent; }) => void; onLoad: (loadedKeys: Key[], info: { event: 'load'; node: NodeElement; }) => void; loadData: (treeNode: NodeElement) => Promise; loadedKeys: Key[]; onMouseEnter: (info: { event: React.MouseEvent; node: NodeElement; }) => void; onMouseLeave: (info: { event: React.MouseEvent; node: NodeElement; }) => void; onRightClick: (info: { event: React.MouseEvent; node: NodeElement; }) => void; onDragStart: (info: { event: React.MouseEvent; node: NodeElement; }) => void; onDragEnter: (info: { event: React.MouseEvent; node: NodeElement; expandedKeys: Key[]; }) => void; onDragOver: (info: { event: React.MouseEvent; node: NodeElement; }) => void; onDragLeave: (info: { event: React.MouseEvent; node: NodeElement; }) => void; onDragEnd: (info: { event: React.MouseEvent; node: NodeElement; }) => void; onDrop: (info: { event: React.MouseEvent; node: NodeElement; dragNode: NodeElement; dragNodesKeys: Key[]; dropPosition: number; dropToGap: boolean; }) => void; filterTreeNode: (treeNode: React.Component) => boolean; motion: any; switcherIcon: IconType; } interface TreeState { keyEntities: Record; selectedKeys: Key[]; checkedKeys: Key[]; halfCheckedKeys: Key[]; loadedKeys: Key[]; loadingKeys: Key[]; expandedKeys: Key[]; dragNodesKeys: Key[]; dragOverNodeKey: Key; dropPosition: number; treeNode: React.ReactNode; prevProps: TreeProps; } declare class Tree extends React.Component { static propTypes: { prefixCls: PropTypes.Requireable; className: PropTypes.Requireable; style: PropTypes.Requireable; tabIndex: PropTypes.Requireable; children: PropTypes.Requireable; treeData: PropTypes.Requireable; showLine: PropTypes.Requireable; showIcon: PropTypes.Requireable; icon: PropTypes.Requireable; focusable: PropTypes.Requireable; selectable: PropTypes.Requireable; disabled: PropTypes.Requireable; multiple: PropTypes.Requireable; checkable: PropTypes.Requireable; checkStrictly: PropTypes.Requireable; draggable: PropTypes.Requireable; defaultExpandParent: PropTypes.Requireable; autoExpandParent: PropTypes.Requireable; defaultExpandAll: PropTypes.Requireable; defaultExpandedKeys: PropTypes.Requireable; expandedKeys: PropTypes.Requireable; defaultCheckedKeys: PropTypes.Requireable; checkedKeys: PropTypes.Requireable; defaultSelectedKeys: PropTypes.Requireable; selectedKeys: PropTypes.Requireable; onClick: PropTypes.Requireable<(...args: any[]) => any>; onDoubleClick: PropTypes.Requireable<(...args: any[]) => any>; onExpand: PropTypes.Requireable<(...args: any[]) => any>; onCheck: PropTypes.Requireable<(...args: any[]) => any>; onSelect: PropTypes.Requireable<(...args: any[]) => any>; onLoad: PropTypes.Requireable<(...args: any[]) => any>; loadData: PropTypes.Requireable<(...args: any[]) => any>; loadedKeys: PropTypes.Requireable; onMouseEnter: PropTypes.Requireable<(...args: any[]) => any>; onMouseLeave: PropTypes.Requireable<(...args: any[]) => any>; onRightClick: PropTypes.Requireable<(...args: any[]) => any>; onDragStart: PropTypes.Requireable<(...args: any[]) => any>; onDragEnter: PropTypes.Requireable<(...args: any[]) => any>; onDragOver: PropTypes.Requireable<(...args: any[]) => any>; onDragLeave: PropTypes.Requireable<(...args: any[]) => any>; onDragEnd: PropTypes.Requireable<(...args: any[]) => any>; onDrop: PropTypes.Requireable<(...args: any[]) => any>; filterTreeNode: PropTypes.Requireable<(...args: any[]) => any>; motion: PropTypes.Requireable; switcherIcon: PropTypes.Requireable; }; static defaultProps: { prefixCls: string; showLine: boolean; showIcon: boolean; selectable: boolean; multiple: boolean; checkable: boolean; disabled: boolean; checkStrictly: boolean; draggable: boolean; defaultExpandParent: boolean; autoExpandParent: boolean; defaultExpandAll: boolean; defaultExpandedKeys: any[]; defaultCheckedKeys: any[]; defaultSelectedKeys: any[]; }; /** Internal usage for `rc-tree-select`, we don't promise it will not change. */ domTreeNodes: Record; delayedDragEnterLogic: Record; state: { keyEntities: {}; selectedKeys: any[]; checkedKeys: any[]; halfCheckedKeys: any[]; loadedKeys: any[]; loadingKeys: any[]; expandedKeys: any[]; dragNodesKeys: any[]; dragOverNodeKey: any; dropPosition: any; treeNode: any[]; prevProps: any; }; dragNode: NodeElement; static getDerivedStateFromProps(props: any, prevState: any): Partial; onNodeDragStart: (event: any, node: any) => void; /** * [Legacy] Select handler is less small than node, * so that this will trigger when drag enter node or select handler. * This is a little tricky if customize css without padding. * Better for use mouse move event to refresh drag state. * But let's just keep it to avoid event trigger logic change. */ onNodeDragEnter: (event: any, node: any) => void; onNodeDragOver: (event: any, node: any) => void; onNodeDragLeave: (event: any, node: any) => void; onNodeDragEnd: (event: any, node: any) => void; onNodeDrop: (event: any, node: any) => void; onNodeClick: (e: any, treeNode: any) => void; onNodeDoubleClick: (e: any, treeNode: any) => void; onNodeSelect: (e: any, treeNode: any) => void; onNodeCheck: (e: any, treeNode: any, checked: any) => void; onNodeLoad: (treeNode: any) => Promise; onNodeExpand: (e: any, treeNode: any) => Promise; onNodeMouseEnter: (event: any, node: any) => void; onNodeMouseLeave: (event: any, node: any) => void; onNodeContextMenu: (event: any, node: any) => void; /** * Only update the value which is not in props */ setUncontrolledState: (state: any) => void; registerTreeNode: (key: any, node: any) => void; isKeyChecked: (key: any) => boolean; /** * [Legacy] Original logic use `key` as tracking clue. * We have to use `cloneElement` to pass `key`. */ renderTreeNode: (child: any, index: any, level?: number) => React.FunctionComponentElement<{ key: any; eventKey: any; expanded: boolean; selected: boolean; loaded: boolean; loading: boolean; checked: boolean; halfChecked: boolean; pos: string; dragOver: boolean; dragOverGapTop: boolean; dragOverGapBottom: boolean; }>; render(): JSX.Element; } export default Tree;